Brawler Bro's
A downloadable game for Windows
IMPORTANT DISCLAIMER: DON'T BUY THIS!
As of today this is a very early version after just two months of prototyping and not a full game. And it might never make it into a full release, since we haven't even finished pre-production yet. So please only buy this if you want to support us in our indie gamedev endeavors and are able to spare the coin.
Description
Brawler Bro's is an arcade beat em up that takes inspiration from the famous "Fight Night" series made by EA.
The core of it is underground-kickboxing fights between two opponents controlled by flickstick inputs - therefore playing with a controller is mandatory at the moment (there exist no mouse or keyboard support right now!)
Be assured to encounter bugs, glitches and faulty balancing. Progression is not really implemented yet and the available content is limited to four fighters and a hand full of stages.
Any feedback on the controls, gameplay or performance reports and technical issues are very much appreciated!
You can either leave a comment or go old school and shoot us an email here "info(AT)phosdigital.com"
Hardware requirements
Brawler Bro's currently does require a xbox compatible controller to be played!
Min Hardware: i5 CPU (or similar) and a GTX 1050 (or similar) for Full HD @30FPS
Recommended: i5 CPU (or better) and a GTX 2060 (or similiar) for WQHD @60FPS
Status | Prototype |
Platforms | Windows |
Author | Peter Hann |
Genre | Fighting, Action, Sports |
Tags | 3D, Arcade, Beat 'em up, Controller, Versus |
Average session | A few minutes |
Languages | English |
Inputs | Xbox controller, Gamepad (any) |
Links | YouTube, Twitter/X, Homepage |
Purchase
In order to download this game you must purchase it at or above the minimum price of 9.99€ EUR. You will get access to the following files:
Download demo
Development log
- Week 10 demo availableNov 16, 2021
- Week 8 first public playableNov 05, 2021
- Week 7 celebrationOct 31, 2021
- Week 7 getting somewhereOct 29, 2021
- Week 6 making progressOct 29, 2021
- Week 4 into the prototypeOct 29, 2021
- Week 1 got to start somewhereOct 29, 2021
Leave a comment
Log in with itch.io to leave a comment.